// ========================================================================
// Copyright (c) 2022 ChangYou, All rights reserved.
// http://www.changyou.com/
// 
// Filename:    FoliageConst.cs
// Time:        2022-08-26 18:40:47
// Author:      xiangjinbao
// Email:       xiangjinbao@cyou-inc.com
// Version:     v2022.0.1
// Description: FoliageConst
// ========================================================================

using UnityEngine;

namespace ProjectTW.Foliage
{
    public class FoliageConst
    {
        public static Vector4[] bendingTargets = new Vector4[20];
    }
}
